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Model load error meshes morrowind
Model load error meshes morrowind










Script DHM_Alchemy_App_Load & DHM_Alchemy_App_UnLoad

model load error meshes morrowind

which is just the 'B_N_Breton_M_Hair_00.NIF' mesh with the primary ninode flag set to hidden so that no hair is shown so I added the body part 'b_n_skel_uvi_m_hair_01' pointing to ".\Meshes\bb\b_n_skel_uvi_m_hair_01.nif" hair body part 'b_n_skel_uvi_m_hair_01' doesn't exist that new body part doesn't exist so I reverted the hair back to 'b_n_nord_m_hair01' hair was changed from 'b_n_nord_m_hair01' to 'b_n_nord_m_hair_E2' in the mod synced addon file with Uvirith's Legacy v3.53 I know I didn't get all of them and I kind of hope all this information is redundant after the patches anyway, but just in case it isn't, that's what I found!

model load error meshes morrowind

Meshes I found needing editing in Nifskope: Someone may want to cross check if any of the patches missed any of these textures / mesh edits: Just in case these weren't caught in the patches, here's what I found on my own. I was trying to backwards engineer where the badly named normal maps might have been affecting meshes in UL 3.53, and then I realized there were patches released on this forum.












Model load error meshes morrowind